ABOUT

I’m a game writer who loves developing lore-rich environments, quirky side quests, and blink-and-you’ll-miss-it easter eggs, I live for the moments when players ask, “How did they know I'd try this?”
Before pivoting to games, I worked in film production. I coordinated large teams, juggled tight timelines, and kept the energy high even on the longest shoot days. That same energy carries into every dev room I’m in: adaptable, organized, and a bright source of momentum.
As an ESA Foundation Scholar and narrative lead on multiple student games, I build worlds that reward curiosity and encourage players to build a community. If the story makes someone start a Reddit thread, I’ve done my job.
When I'm not working on a game, you can find me binge watching Buffy with my two cats, hosting a game night, or taking my rollerblades out for a spin.